Starcraft 2 Hacks Mac

May 26, 2014  The Starcraft 2 ValiantChaos Map Pack has enraged the folk at Blizzard so much that the studio is suing the creators of the hack. According to a complaint document acquired by TorrentFreak.

Hacking is a term typically used to describe any tools or game modifications used by players in order to gain an unfair advantage over other players. These tools or modifications are known as hacks and represent a form of cheating in StarCraft II, with Blizzard performing waves of bans to remove the accounts of those found using them. Whilst there are various types of hacks that are used, it isn't uncommon for one tool to include multiple different hacks.

  • 1Hack Types
  • 3Identifying Hackers

Hack Types[edit]

There are various ways for hacking tools to provide a user an advantage, but most fall in to 3 categories.

Map Hacks[edit]

Map Hacks are used to describe any tool which provides vision of the map that the player should not have. Typically this means being able to see the units and buildings belonging to the opposing player or team, but it can also include being able to see information on the minimap which should not be available.

Production Hacks[edit]

Production Hacks show a player using them the production of their opponents. This typically includes all types of production, meaning the buildings, units and upgrades the player is producing.

Micro Hacks[edit]

Micro Hacks are used to perform specific unit control behaviours which are usually required of the player. Two common versions of this are having the Queen use the Spawn Larva ability automatically or having Stalkers immediately Blink to the back of a fight when their shields are low.

Not Hacks[edit]

There are a few activities or tools which some users might feel should be called hacking but which are not. The fairness or otherwise of these things may be debated but they are distinctly separate from hacking. Some examples of these would be:

  • Watching a user to queue up at the same time as them to increase your chances of playing that opponent, Stream Sniping
  • Playing against someone with their stream open in order to hear or see what is going on, Stream Cheating
  • Using tools to display or read out build order timings
  • Having a higher level player play on a lower level account
  • Colour modifications

Warden[edit]

Blizzard has its own system for identifying hackers known as Warden.[1] When a user is running StarCraft II (or other Blizzard games) Blizzard will be using Warden to monitor activity on the system and sends information to Blizzard to check against known hacks. Whilst it is considered by some groups to be spyware Blizzard insists that the information is used only to detect cheats.[2]

Identifying Hackers[edit]

Often players will see behaviour in game which they can not explain and may be suspicious that their opponent was cheating. As StarCraft II is a game where players have incomplete information during game play it often becomes apparent when watching the replay of the game that your opponent was simply using the information they legitimately had access to in game.

Sometimes after watching a replay a user may still be unconvinced that their opponent didn't hack and there are things that can be checked to try to confirm or deny suspicions of cheating. The hackers themselves are often aware of these same methods though so it may still be difficult to find evidence one way or another.

Accusations of hacking are very serious. Any accusation should not be made lightly or without sufficient evidence as they have the ability to seriously harm a player's reputation and in the case of professional players, their career.

Once a player is determined to have hacked it is usual to report the incident to Blizzard using their in game report option.

Identifying Map Hacks[edit]

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There are a few types of Map Hacks which can be identified in different ways, but all require watching the replay from your opponents point of view, and checking any suspicious camera movements. None of these evidences in a single instance can provide definitive proof of hacking. These can also only be confirmed in a replay, there is no way for you to see everything your opponent knows in game and so many suspicious activities might turn out to be entirely explainable later.

  • Opponent looking in to Fog of War at locations of interest in the game, seemingly without reason. Examples would include checking an area without issuing an order relating to that location, having already scouted the location or having some other reason to be checking that area of the map.
  • Reacting to unseen in game events. Examples of this include moving units to intercept a drop without any reason to suspect it, building turrets in response to a Dark Shrine after seeing the unscouted area or positioning an army to deflect an attack without scouting it in advance.
  • Never looking in to the fog of war. As the developers of hacks realised they could be identified by watching camera movements in to the fog of war a new type of map hack was developed which allows users to lock the camera in to position when they look at a location they shouldn't be able to see. This is almost as telling, as it is unlikely a player never has a legitimate reason to be looking at a location they don't have vision of throughout the game, such as when positioning an Overlord on to a specific high ground spot or giving other precision orders.

Identifying Production Hacks[edit]

Production Hacks are the hardest to identify by users and by reviewing replays almost impossible to prove with even a few replays where you might be sure an opponent was cheating.

Because of the nature of what it is, your opponent won't be able to give such obvious clues in replays, but rather you're forced to look for a pattern of behaviour. Blind countering builds or production throughout the game can support (but not prove) an accusation. Examples might include an opponent reacting to a Dark Shrine with Missile Turrets with no information, reinforcing a wall as a Zerg suddenly gears up for a bust or responding to an early pool in such a way that would ordinarily be considered very strange.

Identifying Micro Hacks[edit]

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Starcraft 2 Hacks MacStarcraft

Micro hacks are the easiest to identify, and seeing one incident of them is sufficient proof of cheating. This is only relevant to activated abilities, such as with Inject and Blink, but can't be applied to a unit's default behaviour or automated abilities such as Repair.

In order to identify this type of hack, you should find the unit you think was behaving suspiciously and watch for it to perform the action that made you suspect cheating. At this point you can go back in the replay a little and compare the APM increase for things like Blink Stalker control as it will often jump to super human numbers.

A second more reliable way is watching the action performed at a slower speed and watch from the users camera point of view. Be sure to have cleared any selection you've made with escape to ensure you can see what the person selects as the replay continues. At this point if they're not looking at the unit performing the action when that would be impossible (Blinking one unit at a time, for instance) or without selecting the unit (you can see with the coloured ring around the unit and in the selection window at the bottom) then they were using a hack to perform that action.

References[edit]

  1. Warden (software) Wikipedia
  2. Warcraft Game Maker In Spying Row BBC News 31st October 2005

Contents

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Dishonest in SC2 is that using any methodology, method, software or software program system outdoors of the official StarCraft 2 toolkit and game choices in order to win plenty of games and climb the graded ladder faster than others at your similar means stage. at present since SC2 might be an actual time technique game and not a shooter or MMORPG, the dishonest methods do take concern fairly ton from these: This game is regarding technique, experience and means and these can not ever completely get changed by any software program system. Nonetheless, there are methods by which to induce a plus over various gamers that do exist and could be exploited if you happen to ought to chose to attempt and achieve this: There are hacks which will allow you to examine information regarding the opponents assets, constructing, stats and related information, there are thus known as map hacks that let you to induce obviate the fog of ware and reveal the enemy positions.

whereas we are likely to don t approve of such a dishonest in the least, there are those that use thus known as “drop hacks” in order to disconnect opponents from a game and principally pressure them to forfeit the game. – There are a number of types of scripts which will automatise components of the macro methodology for you and handle assets and worker models for you. Nonetheless, regardless of what moderately cheat you re victimization, if you need to be up there in gold, platinum, diamond and due to this fact the masters leagues, then you definately ll nonetheless have some considerable means and information. this may be one amongst the foremost ability-based and deep games on the market and no amount of software program system can allow you to modify that ability ever.

Do gamers in larger leagues use such a cheat? – in spite of everything not all of them, nevertheless as in greatest disciplines, there are about to be cheaters on the highest as invariably. Nonetheless, the best of the best StarCraft gamers, the blokes that play on stage, these clearly don t use any moderately cheat, besides maybe caffein, cocain and stimulant. (Joke) Please use cheats with respect for the game and its gamers. Use them as a criminal to help you develop the pure means wanted to rule the game.

StarCraft 2 Cheats

As you virtually definitely acknowledge macro refers back to the financial administration part of any match and it s very the inspiration of any game arrange. If you’re doing not construct sufficient staff, incessantly pay your minerals and gasoline, don t take expansions ECT, then the opponent can merely steamroll you by merely having plenty of manufacturing and thus the next military. Macro is that the very very first thing you should be taught in SC2 and if you happen to ve received tight macro expertise, then you definately ought to have the ability to create it to gold a minimal of, despite the fact that you re not doing any in-depth microing in the least.

whereas there s very no due to completely automatise this methodology, there are scripts that let you to automatise components of it in order to offer you longer to think about small and various duties. whereas scripts (or Bots) can not assume creatively, they may carry out repetitive duties for you, like sustaining manufacturing. generally these scripts can monitor your manufacturing and use hotkeys and administration groups to mechanically hold models coming again. numerous these scripts will do that taciturnly, which implies whereas not displaying the motion to you, et al. can copulate inside regarding 1/10 of a second that shouldn t bother you an extreme quantity of. These scripts aren t any implausibly arduous to line up, nevertheless you’re doing need to be compelled to acknowledge what administration groups are and you want to tack collectively profiles that inform the bot or script what should be designed perpetually. whereas most scripts will solely prove models, others are in a position to handle idle staff and even place buildings in prescripted patterns.

whereas there s mouth numerous these scripts being purchasable on private web sites, most of them are created by high-ranked gamers to make use of for themselves and their very own builds and strategies. the ultimate phrase objective of these bots and due to this fact the parents victimization them is that sometime future} one can be capable of totally automatise the constructing and economic system administration in addition to techs for every and race within the game. Nonetheless, to induce there customized profiles for Protos, Zers and Terran on every single map, technique and spawn on the map would should be created and it s unlikely that this will likely ever be the case. For not it seems that solely a choose few are in possession of these cheats.

SC2 Map Hacks

Now preliminary let it s aforesaid that such a hack is massively flooded and unfair. we are likely to don t counsel you make the most of this in ladder, because it very hurts the aggressive nature of the game. Nonetheless, since this may be a tutorial website we’re going to nonetheless convey up this little one of cheat in StarCraft 2. thus since this may be not a MOBA and there are a whole bunch of models on a reasonably large map in the least instances, it s been just about not potential to run this game in a really sincere means whereas not rendering the map on the end-users laptop computer.

– This has allowed for cheaters to simply “take away” the fog of ware and present all of the opponents models on the 3D and mini map. at present clearly, this may be as flooded of a cheat as you ll get in a really technique game, like StarCraft 2. A working map hack permits you not solely to examine the opponent’s base, his expansions, models and unit composition, nevertheless it principally takes the strategic element out of the game. All you ve received to attempt and do if you happen to ve received all the info is to counter the opponent’s technique and you re invariably ten steps sooner than her or him. at present whereas map hacking has been attainable for an prolonged time, we are likely to do count on that blizzard can take measures at some function and cease rendering all of the opponents positions on the patron side.

nevertheless this can be achieved or as soon as it ll be attainable are some issues we are likely to don t acknowledge, nevertheless we are likely to do count on such a cheat to induce patched, because it s simply too plenty of of a game breaking exploit. Most MOBAs on the market have two-faced related points and are in a position to clear up them whereas not giant efficiency drops or lag and that we’re assured that fixed can occur to StarCraft. Clearly, a map hack doesn t assure you a ending in any respect: If the opponent is simply tons larger at macroing than you re, then she or he s going to nonetheless stomp you into the underside regardless of what amount information you ve received.

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